Supplement Review: Villains II by Creighton Broadhurst and Martin Tideswell...
When is it as a GM that you go from suspecting that you have a good villain to knowing that you have a good villain? For me, it never happens the same way twice. Sometimes it is as simple as a rival...
View ArticleAdventure Review: Bandits of the Rampant Horror by David Posener from Raging...
Words have power. Horror is a strange one however. It denotes many different concepts. Horror might refer to a feeling of fright or something causing such a feeling. It also manages to encapsulate an...
View ArticleAncient Scroll’s Secret Room: What makes evil *really* evil?
Welcome back my dear readers! Recently I grabbed my old 1st Edition Warhammer book, jumped over a few pages and found the alignment section because one of my friends asked what type of characters I...
View ArticleAncient Scroll’s Secret Room: The Rules of Chaos
Last week I spoke about playing good and evil characters but promised that I’d follow up with my thoughts on playing lawful and chaotic PCs. When I started to think about it, I decided to break this...
View ArticleAncient Scroll’s Secret Room: No Remorse
Hi there folks. I am in a killing mood, so we’re back to talking about “killing” in RPGs… Often players will decide to take the role (class, profession, etc) of a killer (assassin, night blade, etc.)...
View ArticleThe Gassy Gnoll: Protection from Good/Evil
It’s obvious by now that the Gassy Gnoll sometimes gets… confused. Perhaps it’s the hair in his ears tickling his brain. (He tries valiantly to keep it trimmed, but as he gets older, it seems to gain...
View ArticleThe Gassy Gnoll: Got Monsters?
Monster. Such an overused word. How do you define one? Merriam-Webster says a monster is: An animal or plant of abnormal form or structure or one who deviates from normal or acceptable behavior or...
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